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The Simpsons: Hit & Run (PS2)

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level two-(monorail)-when u go near the road to leave town there will be steps go up them then u will see the monorail. Caoili, Eric (26 November 2008). "ELSPA: Wii Fit, Mario Kart Reach Diamond Status In UK". Gamasutra. Archived from the original on 18 September 2017. Scalzo, John. " The Simpsons: Hit and Run (Preview)". UGO Networks. Archived from the original on 23 January 2008 . Retrieved 17 December 2008. When developing the graphics, the team decided to include landmarks from Springfield. The player is able to enter some of them, including the Kwik-E-Mart, Moe's Tavern, Springfield Elementary School, and The Android's Dungeon and Baseball Card Shop. During Hit & Run 's development, 20th Century Fox, Gracie Films and Matt Groening, the creator of The Simpsons, played important roles in bringing The Simpsons universe into a 3D environment. All character voices were supplied by the actual cast, and the series' writers wrote the entire story for the game, including dialogue. [7] Voice samples original to the game, as well as one-liners from the show, can be heard in Hit & Run. Some of the dialogue from Road Rage was reused. Tim Ramage, the associate producer of the game's publisher, Vivendi Universal Games, considered it a blessing to have the opportunity of working with The Simpsons cast, along with the writers, with Ramage saying "...you have no concerns about quality; you know you’re getting the best there is." [7] a b c d Saltzman, Marc (23 September 2003). " The Simpsons meet[s] Grand Theft Auto (GC, PS2, Xbox)". The Cincinnati Enquirer. Archived from the original on 12 June 2008 . Retrieved 21 August 2016.

Onder, Cade (4 March 2023). "The Simpsons: Hit and Run Developer Wants a Remake". Comicbook.com . Retrieved 7 March 2023. a b c d Keighley, Geoff (5 September 2003). " The Simpsons Hit & Run (GC, PS2, Xbox)". Entertainment Weekly. No.726. p.L2T 22 . Retrieved 21 August 2016. Reed, Kristan (30 October 2003). " The Simpsons Hit & Run (PS2)". Eurogamer . Retrieved 21 August 2016.

DJ Dinobot (16 September 2003). " The Simpsons: Hit & Run Review for PS2 on GamePro.com". GamePro. Archived from the original on 12 February 2005 . Retrieved 21 August 2016. a b c d Perry, Douglass C. (16 September 2003). " The Simpsons: Hit & Run (GCN, PS2, Xbox)". IGN. Archived from the original on 26 February 2007 . Retrieved 21 August 2016. the first glitch is in level 1 or 4.first enter in the horn to jump cheat which is square 3 times,triangle at the options menu (main menu sound effect, pause menu no sound effect). if you want to be safe enter in triangle,x,triangle,x. first go to the bridge by the grocery store on the school side. drive down on the dirt square of the boardwalk and face right or left. then use your horn cheat and you should jump through the grass. Meston, Zach (24 September 2003). "GameSpy: The Simpsons Hit & Run (GCN)". GameSpy . Retrieved 21 August 2016.

The Simpsons: Hit & Run is a 2003 action-adventure game developed by Radical Entertainment and published by Vivendi Universal Games. It is based on the American animated sitcom The Simpsons, and is the twenty-second installment in the Simpsons series of video games. Top 10 Simpsons Games". YouTube. IGN. Archived from the original on 14 November 2021 . Retrieved 5 June 2018. a b c Hopper, Steven (22 December 2003). " The Simpsons Hit & Run - PC - Review". GameZone. Archived from the original on 3 January 2009 . Retrieved 20 August 2016.a b c Leeper, Justin (November 2003). " Simpsons: Hit and Run[sic] (GC)". Game Informer. No.127. p.157. Archived from the original on 23 January 2009 . Retrieved 21 August 2016. a b Bush, Eric (13 October 2003). " The Simpsons Hit & Run Review (Xbox)". TeamXbox. Archived from the original on 12 January 2008 . Retrieved 16 December 2008. a b c Meston, Zach (24 September 2003). "GameSpy: The Simpsons Hit & Run (PS2)". GameSpy . Retrieved 21 August 2016.

Accardo, Sal (10 November 2003). "GameSpy: The Simpsons Hit & Run (PC)". GameSpy . Retrieved 21 August 2016. Meston, Zach (24 September 2003). "GameSpy: The Simpsons Hit & Run (Xbox)". GameSpy . Retrieved 21 August 2016. level six-car in the wall-go to planet hype walk across the wall walk into the middle on the pointey thing then walk forward then you will fall on to the car (DO NOT JUMP)

Reviews

Vivendi Universal Staff (2003). The Simpsons: Hit & Run Instruction Booklet. Vivendi Universal Games. pp.19–21. Code Cowboy (5 October 2003). " The Simpsons Hit & Run - XB - Review". GameZone. Archived from the original on 25 June 2008 . Retrieved 21 August 2016. a b c Sewart, Greg; Ford, Greg; Byrnes, Paul (October 2003). " The Simpsons: Hit & Run (GC, PS2, Xbox)". Electronic Gaming Monthly. No.171. p.140. Over one million copies of the game were sold as of June 2004, [43] and three million as of July 2007. [44] It had sold 500,000 copies in the United Kingdom by January 2004. [45] The game's PlayStation 2 version received a "Diamond" sales award from the Entertainment and Leisure Software Publishers Association (ELSPA), [46] indicating sales of at least 1 million copies in the United Kingdom. [47]

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